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The 2-Minute Rule for game production

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Jabberwocky wrote:Internet marketing material problem apart, think about you designed a character model in 2005. You made the texture at 512x512, and that's what was Employed in game on the time. A number of decades afterwards, you ought to reuse the character, with higher-res settings over a modern Computer system. https://georgeh011shv0.dgbloggers.com/profile

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